Here are some of the smaller games I worked on in my spare time…
Astroroids was made in about 36 hours on the Innogames Gamejam im Hamburg.
Your job is to destroy incoming asteroids, space amoebas and the occasional nazi spacecraft
and ensure that the spaceship ventures as far into space as possible.
Time equals points. When hit, your space cruiser spirals out of control which raises difficulty
and the impact of randomness. Randomness is always good.
If you want retarded fun, you should coop on this one and share the turrets with friends.
In Wizards of the finger, made at the Nordic Game Jam 2014 in Copenhagen
you and a buddy need to team up on a single touch device to score points.
Each one moves a wizard about by touching him, tries to avoid/destroy bad guys
AND stay away from the other wizard. Elemental magic, you know the drill.
It’s a geat way to touch each other in a seemingly harmless arcade game.